Dalyn's Quill - an intuitive dungeon editor for Mordor: The Depths of Dejenol

Download Dalyn’s Quill now!
quill-100-win.zip – for Windows (635KB)

What is Dalyn’s Quill?

Dalyn’s Quill is a streamlined yet fully-featured dungeon editor for the vintage 1995 role-playing game Mordor: The Depths of Dejenol. It can load and save complete dungeons in the MDATA11.MDR data format and also allows import and export of individual dungeon levels using Braindead’s plain text .MAP format. Its key feature is the ease with which you can plan out your new underground labyrinth; everything is designed to be as intuitive and easy-to-use as possible.


Dalyn's Quill - edit teleporters easily with target visualisationDalyn's Quill - lair highlighting in actionDalyn's Quill - checking fields that don't have an area


  • Intuitive “point, click, paint” editing interface
  • Highlight fields that are not assigned an area
  • Highlight all laired fields
  • Easy teleporter target visualisation
  • Failsafes to prevent illogical dungeon structures (such as doors into solid rock)


A floppy diskquill-100-win.zip – for Windows (635KB)


Chris Allcock

GUI Design
LogicGUI by Jens Spiering / LogicZone

Help and support
“Braindead”, the Zombie Master
The Mordor community


8 comments on 'Dalyn’s Quill'

  1. Posted by Emaun - July 24th, 2009 6:51 pm

    I am sorry that this is somewhat unrelated, but I have been trying to find a ‘tool’ to edit my character’s Name (the main issue) and alignment. Any ideas?

  2. Posted by Chris - July 31st, 2009 5:09 pm

    Hmm… unfortunately I don’t have a tool like that to link for you. But have you looked at any of the utilities on this page?


    Sadly some of the download links are no longer available, but I’m sure if you asked on their forum someone might be able to help.

  3. Posted by Amy - September 26th, 2011 9:49 pm

    Hiya Zolyx! :D *waves*

  4. Posted by Braindead - October 29th, 2011 12:04 pm

    Braindead’s Mordor site now reachable only through http://www.dejenol.com

  5. Posted by Devo - May 6th, 2012 11:17 pm

    Hi, this dungeon map editor looks really great!

    May want to talk with you in a few months re a similar GUI-based map-editor for a new, old-school RPG game (fully moddable) I’m developing. Looks like you’ve already implemented much of what I have been planning. What language are you coding in? (my programmer is using Java)

    Best wishes!

  6. Posted by Chris - May 7th, 2012 12:52 pm

    I will be happy to help if I can, Devo – let me know!

    As for what language I use, so far I have stuck with BlitzMax as my weapon of choice. I am sure that porting the general program logic to Java wouldn’t be a big job for someone with the knowledge to do so, though.

  7. Posted by Devo - May 8th, 2012 2:26 am

    Thanks, Chris. Look forward to possibly working with you in the future on some GUI map-editing tools.

    I hadn’t heard of BlitzMax before, so looked it up. Saw that the company recently (in 2011) released a game-oriented code-system? called Monkey. Have you tried that?

    Btw, since you’re into Mordor–you may also enjoy Devil Whiskey..a sort of updated, but still old-school/retro RPG along the lines of Bard’s Tales. Very fun, and several great mods by players. Decklin, the guy who (I think) made Mordor, bought the rights to Devil Whiskey a few years ago. The game I’m developing is somewhere between the old Wizardry, BT’s, and DW.

    Want to make it/code as open as possible and highly moddable.

    Saved your ‘feedback’ email address, so let’s stay in touch. Feel free to email me any time.

  8. Posted by hitm4n - July 28th, 2013 10:33 am

    Hope some day you can finish that Oils Well remake. Seems to only need some sounds and polish :) Let me know what time i can download it tomorrow will ya :) Cheers.

    (Poing and Millenipede still among my favourite ever remakes.)

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