Hmm. Despite a lot of people saying that Saboteur! and its sequel were brilliant games for their time, they kinda passed me by. Playing Mini-Saboteur gave me a chance to see what I missed… or not, as the case may be :P

FatSeagal has become quite well known for his miniaturised remakes and he’s executed the idea well. As you may be able to tell from the screenshots [below], the layout of the secret base you must infiltrate has stayed pretty much the same except that everything is in small-o-vision and, subsequently, you have a much wider view of your surroundings. The graphics are small but perfectly formed, and the sound effects are unremarkable.

Mini-Saboteur - that's a lot of cratesMini-Saboteur - get the secret tape and run!

A selection of difficulty levels allows everyone to jump in and the improved guard AI will probably give even seasoned veterans a run for their money. However, their intelligence isn’t flawless: at one point I ended up with about four or five guards trying to take down my ninja (who was minding his own business on some stairs at the time), and for all their kicking, punching and grunting, they didn’t make a single scratch on my black-suited hero – they seemed to be just outside melee attack range. Perhaps this particular ninja saboteur has enemy-deflecting forcefields? :D

Unfortunately I can’t say that I found Mini-Saboteur to be much fun, but I think that’s purely because of my apathy of the original game. There’s too much running about and getting lost and wondering where the hell you’re supposed to go for my taste. If you’re a fan of the original, give this a whirl; you’ll probably enjoy it. Otherwise… well, “meh” just about says it for me, I think :)

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Download: from the Retro Remakes competition listing

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