Mar
8
2009
Just a small thing, but I finally got around to adding Gravatar support to the page and post comments, along with tidying up the site theme in a few places
It was actually way easier than I thought it’d be…
Onward to Dalyn’s Quill – midway through this Sunday afternoon I’ve made a fair bit of progress:
- The pen toolbar now works as intended, with pens selectable using either left or right mouse buttons
- File -> Open… can load MDATA11.MDR files without needing to hardcode anything
- The current level spinbuttons now work and the canvas updates appropriately
- All of the dungeon canvas graphics should now match those found in Mordor (instead of using the slightly different ones I created for Return to Dejenol)
Currently I’m wrestling with how to replicate the old editor’s mouse wheel functionality (allowing you to quickly select the active area ID). Things work a bit differently with MaxGUI – right now I’m just trying to avoid any other bloopers along the lines of the infamous “toolbar” incident…




That’s a coincidence! I, on contrary, created a Gravatar account today (but my strength didn’t last long enough to upload any avatar yet).
Toolbar incident? I think I am missing something.
By the way, is it just me or there was still no update about the new Mordor?
Gravatars are a nice thing to have, if only to break up the text a little
I didn’t seem to get an email update about MXP – but there *was* a February update with some very good news that I’ll put on the frontpage sometime this week. Apparently a public release will come quite soon! Reading between the lines, maybe even as soon as April.
http://mordor.uni.cc/forum/index.php?showtopic=4246
Oh, and as for the “toolbar” thing – I just made a mistake of thinking a standard toolbar will recognise right-clicks seperately from left-clicks, which of course they don’t (not without major wrangling at least)… had to undo all my toolbar work and swap it to a fiddlier canvas method instead