Yes, the long silence is broken with something that definitely isn’t a Poing community level preview (coming soon… honest!). Instead… well, what on earth is THIS?
Presenting the first (and possibly the last) screenshot of: EightyForty, an oldschool DOS-ish screen prototyper! Boring, nerdy and geeky, yes? Hell no! This is the cutting edge, I tell ya…
This came as a direct result of finding out how to do single-buffered graphics in BlitzMax, which isn’t as clearly documented as it should be. As it happens, such a graphics system isn’t really utilised fully in this particular app – but for a future Blitz Roguelike engine it certainly would be I must shout a big “thank you!” to Mauft for suggesting the breakthrough that got it up and running.
In other news, work is edging forward on a super-secret collaborative project that I can’t say anything about. Yet. If and when there’s anything juicy to tell you (that my good coding partner is happy for me to let slip!), you’ll almost surely be among the first to know