Waaaarrrgh! Bah, sorry. I guess the temptation to buy Warhammer Online is getting to me a little. Must… resist… 8-O Anyway. I haven’t done an indie round-up for quite a while so let’s see what has caught my eye over the past few weeks.

First we have Gravity Hook [pictured right] from Adam Atomic and Danny Baranowsky. Based on one of Arne‘s prototypes, it’s an addictive rope-swing-climb simulation with a bit of a catch – the only objects your droid can latch on to are explosive! How high can you go? I could only manage 720m… :(

Continuing the colaborative theme, Edmund McMillen and Tyler Glaiel worked together to produce the surreal Aether – help a lonely lad and his newfound alien friend solve puzzles in the stars before heading home again to Earth. (Note: if the Flash version doesn’t work very well for you, a standalone download is available that plays more smoothly.)

Fans of fast-paced shoot ‘em ups will probably find Techno Sylph by KBZ to be right up their street (since its homepage is Japanese, download it easily from this link). It’s not a bullet storm affair like a lot of recent shmups, but you should visit the IndieGames blog entry first to get an idea of how the controls work.

An extremely odd game took my fancy after watching its preview video [below]. Imagine being stuck in a world that was completely white, with no shadows to help you figure out where you where. That’d be really awkward unless, oh, you had some paint to throw around, or something. Well guess what! That’s exactly what The Unfinished Swan is about. A very eery atmosphere – check out the moving pictures to see what I mean…

As always thanks to Tim and the IndieGames.com Blog for being my source :) Oh yes, and a mention to the rather watchable Bytejacker, a regularly updated vidcast of game reviews. Sweet stuff. ‘Til next time…